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Blood bowl orc starting roster3/6/2023 The Bullies (Chaos, Khemris, Dwarves, Nurgles, and Orcs) are statistically even with the Midways.The Midways (Amazons, Humans, Undead, Necromantics, and Norses) have an average statistical advantage of 3% over the Agiles.The Agiles (Elf, Dark Elves, Wood Elves, High Elves, and Skavens) have an average statistical advantage of 5% over the Bullies.In short, we would be in the presence of a “rock-paper-scissors” effect.īut what about it statistically? To verify, we selected five “emblematic” races per group (yes, the notion of “emblematic” is debatable) and calculated if one of these groups had a statistical advantage over another. Similarly, the word also runs that the Bullies would see the Midways in their soup since they lose the advantage of strength while not being agile enough to confidently dodge away. It is also of urban wisdom that the Midways would complicate the Agiles’ life since they reduce or cancel their speed advantage while being stronger. The collective imagination often asserts that the Agile teams would benefit from a natural advantage over the Bullies by their ability to dodge the big bastards and to circumvent them with speed. If almost all teams naturally have the Stunties’ hide, what about the others? Would one group benefit from a natural advantage over another? There are also some hybrid teams (ex: Lizardmen) and non-categorizable teams (ex: Vampires). There are the Agiles, the Midways, the Bullies, and the Stunties. Rock-paper-scissorsĪt Blood Bowl, there are four main team groups. It is likely that the Khorne Daemons break the 50% barrier at high team value. All our best wishes if your goal is to climb to these summits!!!īretonnians and Khorne Daemons are not represented for a lack of statistics available publicly, though a lot of shreds of evidence suggest that Bretonnians would be a little over 50% while Khorne Daemons would be a little under. Halflings and Goblins statistics are scarce at high team values. It certainly affects downwards those teams’ stats. Orcs, Humans, and Chaos are very (very, very) popular among beginners. Level 4: Dwarves, Norses, Khemris, Slanns, Orcs, Humans, Vampires, Underworlds, Nurgles, and Chaos.Īmazons statistics are probably very slightly overrated (by about 2%) by “mix-max predators” in matchmaking at low team values. Level 5: Wood Elves, Lizardmen, Amazons, Skavens, Necromantics, Elves, Dark Elves, Chaos Dwarves, Undead, and High Elves Its conclusions are very interesting and allow us to classify the races of the game into five performance levels. The objective of this statistical calculation is to analyze with a unit of measure other than the victory % (to do so, what better than to humbly create my own unit of measurement). The Taureau Amiral Rating (TAR) is the overall performance of each team on a scale of 0 to 5. To simplify the picture, this % is an equal parts mix of matchmaking and open league (don’t shout to heresy because you would be surprised to see how similar the results are from an environment to the other). The next three columns show each team’s victory % at an average team value raking the top and bottom 250K. NAF is a team’s victory % in tournament formula. However, I am sure you will have no difficulty noticing some serious trends. We strongly suggest you not to use these results to jump to absolute conclusions. Using a sound methodology (mind you, it is certainly not irrefutable), we analyzed statistics detailing tens of thousands of games played online and at NAF tournaments. Not surprisingly, stats are still scarce, especially for the few less popular races, and we’ll have to wait for thousands more games to be played before seeing the win percentages stabilize. These statistics are all from Fumbbl, the only online league using BB 2020 rules. The next three columns show a race’s win percentage at an average team value tier raking the top and bottom 200K. The statistics in this column contain more games played with Star Players than the other columns. In the table below, the NAF column details the percentage of each race at NAF-sanctioned tournaments. The rules for Blood Bowl Second Season are young and it is still too early to jump to conclusions – especially since Games Workshop has made significant changes to the balance of the game in its latest FAQ. Fortunately, after all the revisions to its game rules, Blood Bowl’s heart is still full of injustices.īy how much is this game unfair? Let’s look at the graphs below! BB 2020 Statistics This unfairness at heart was introduced in Blood Bowl’s very first edition which had a very light tone, a fun snub to all those gamers who took themselves too seriously. For many coaches, a part of what makes Blood Bowl so fun is that it is possibly the most unfair strategy game ever created.
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